

I often read that GPU is always used at first stage of a project but then for the final rendering people move to CPU. On the other hand I know that Redshift is used by a lot of Houdini users since a long time because of its speed performance and is on the market since a longer time. I am hesitating because Vray implementation is very recent - abit more than 8 months if I am not wrong, although it seems pretty decent in term of performance compare to Redshift from what i saw on a few benchmarks.

Right now I am hesitating in between Vray and Redhift. We didn't have the opportunity to test Vray in Houdini. We know a bit of redshift as we are currently testing demo version since a few weeks. We use to work with Vray for architecture software doing a lot of CPU rendering and recently more and more GPU. Time is now to choose for rendering engine. We are everyday ammazed with the design capabilities of Houdini after working for many years with many different 3d softwares. Hi, we are small architecture studio and add recently implemented Houdini in our daily design workflow.
